Monday, March 22, 2010

Building Virtual Worlds

Building Virtual Worlds is a course created by Carnegie Mellon University's Entertainment Technology Center, where students work in interdisciplinary teams to create interactive worlds every two weeks.

http://bvw.etc.cmu.edu/

Students use 3D modeling software (Maya/3Ds Max), painting software (Photoshop), sound editing software (Adobe Audition & Pro Tools), and Panda3D, a programming library originally developed by Walt Disney Imagineering's Virtual Reality studio, to display our virtual reality worlds. The course uses unique platforms such as the Head-Mounted Display and Trackers, the Jam-O-Drum, the Playmotion, camera-based audience interaction techniques, Quasi the robot, and others.

I was taking 3D Modeler and Animator role and had built five virtual worlds by the end of last semester, all of which are video games based on different platforms.

At last, two of my worlds were selected to the FINAL BVW SHOW by the jury, they are presented here.




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